Dean Werts and Player at Academy Dog Sports in Alpharetta, Georgia.
Competitors receive one minute to score as many points as they can.
The thrower and canine are required to be in the throwing circle before time starts. The line judge will ask the competitor, “Ready?” When the competitor responds yes, the line judge will raise his/her arm. The announcer will then say, “Go!” and the time will begin. If, in the opinion of the line judge, the dog leaves before time begins, the line judge will signal to the announcer, time will be reset to zero, and a restart will be initiated. Competitors may send their canines downfield, or throw, anytime after the start signal is sounded.
Countdown of time remaining will be uniform for all competitors: “30 seconds, 10 seconds, 5, 4, 3, 2, 1, time!”
Click here for a free download of our 60 second countdown timer.
If you would like to hear the countdown timer, click on the play button below.
If there is a tie for first, second, or third place, the tie will be broken by the following criteria, as necessary:
1) The team with the fewest total throws.
2) A Face-off round with each team receiving 30 seconds in which to score as many points as they can. The Spot Landing target order/scoring will be the same as usual. The dog scoring the most points will be declared the victor.
3) If the teams are still tied after the 30 second playoff, the playoff will continue until one team outscores the other. Officials will permit the competitors to rest their dogs as necessary.
An open, flat grassy area free of obstacles as depicted in the graphics here. The Spot Landing field was designed so that it is easily reproducible and consistently set-up from DiscDogathon to DiscDogathon.
Thanks to Rick Nielson for his thorough video tutorial on how to accurately set up a complete Skyhoundz Court (Bullseye, Distance/Accuracy, and Spot Landing).