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For a complete listing of DiscDogathon Qualifiers, please go here.


Skyhoundz DiscDogathon Championships

The Skyhoundz DiscDogathon Championships consists of Skyhoundz DiscDogathon Qualifiers, DiscDogathon European Championship, and the Skyhoundz DiscDogathon World Championship.

Skyhoundz DiscDogathon Qualifiers, DiscDogathon European Championship, and the Skyhoundz DiscDogathon World Championship consist of five competitive events: Bullseye, Freestyle, Pairs Distance/Accuracy, Spot Landing, and TimeTrial. The top scoring team from each DiscDogathon Qualifier, in each of the aforementioned competitive events, earns an invitation to the DiscDogathon World Championship.

Entry fees apply. All proceeds from Skyhoundz DiscDogathon Championships benefit the contest host organizations.

While contest hosts are free to add additional classes to DiscDogathon Qualifiers (i.e. Novice Class, Youth Class, etc.), the only class recognized by Skyhoundz is the qualifying class. As such, only qualifying class results will be listed in our official results.

In order to be considered for a DiscDogathon World Record, scores or times must be attained at an official DiscDogathon Qualifier, DiscDogathon European Championship, or DiscDogathon World Championship.

In order to make sure that competitors have an opportunity to make plans for, and attend our World Championship, we have determined that no Qualifiers should be held less than one month before our World Championship other than the Last Chance Qualifiers. To calculate the last weekend, a DiscDogathon may be held for the current year's World Championship, take the date of the Last Chance Qualifier and go back five weekends. That weekend is the last one that a Qualifier may be held on.

Qualifiers for the DiscDogathon World Championship are held in a number of countries. Competitors from the U.S. are eligible to compete in any DiscDogathon held in the U.S. Competitors from Canada are eligible to compete in any DiscDogathon Qualifier held in Canada. Competitors from any European country may compete in any DiscDogathon Qualifier held in Europe. Competitors from Asian countries may compete in any DiscDogathon Qualifier held in Asia. Competitors from Central America are eligible to compete in any DiscDogathon held in Central America. Competitors from South America are eligible to compete in any DiscDogathon held in South America. Registration fees apply.

Hosting Information

If your club/organization would like to host a Skyhoundz DiscDogathon World Championship Qualifier, please go here to download a registration form. Skyhoundz DiscDogathon event hosts are charged a nominal fee for their event packages while International Skyhoundz DiscDogathon event hosts are also charged shipping and required to pay any taxes and duty. Skyhoundz provides the contest materials, rules, and prizes while you will need to supply the field, event materials and manpower.

Skyhoundz DiscDogathon Championship Competitor Registration Forms

Download Skyhoundz DiscDogathon Championship competitor registration forms here

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Bullseye DiagramDiscDogathon Bullseye GraphicBullseye

Bullseye is a fast-paced and updated derivation of the original circular canine disc distance format. Scoring zones and field dimensions are depicted in the graphic at right (click to enlarge). Teams may use two discs to complete throws in any direction. The thrower and the canine must be within the throwing circle before time commences. Thereafter, the thrower and canine may move freely about the field to catch and/or retrieve discs. All throws must be made from within the throwing circle. Competitors receive one minute to score as many points as they can. Scoring is as depicted in the graphic.

Bullseye Field Set-Up An open, flat, grassy area free of obstacles with concentric 4, 8, and 15-yard diameter circles.

Bullseye Tie-Breaker If there is a tie for first, second or third place, the tie will be broken by the following criteria, as necessary: 1) The team with the fewest total throws, 2) A Face-off round with each team receiving one Bullseye throw. The dog making the higher scoring catch will be declared the victor. If the teams are still tied after each has made one throw, Face-off continues until one dog makes a higher scoring catch than the other. Officials will permit the competitors to rest their dogs as necessary.

Bullseye Scoresheets Download Bullseye scoresheets here.

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Freestyle IconFreestyle

DiscDogathon Freestyle rules are identical to the Freestyle rules in other Skyhoundz events and are set forth here. Teams competing in Skyhoundz DiscDogathon Freestyle will receive a maximum of 2 minutes (120 seconds) per round. Routines must run at least 90 seconds to be scored.

Freestyle Tie-Breaker If there is a tie for first, second, or third place, the tie will be broken by the following criteria, as necessary: 1) The team with the highest combined scores in the Athleticism and Wow!Factor categories, 2) A Snapshot round will take place with each team alternating turns and receiving ten seconds in which to demonstrate their strongest trick or cluster of tricks. Order of competition will be determined by a coin toss. The timekeeper will announce the start of Snapshot when each competitor signals his or her readiness to begin. The judges will then declare a winner based on their impressions of the overall quality of the Snapshot performances.

Freestyle Scoresheets Download Freestyle scoresheets here.

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Distance/Accuracy Field LayoutDistance/Accuracy IconPairs Distance/Accuracy

As the name implies, Pairs Distance/Accuracy is Distance/Accuracy with two human throwers of any age or sex making alternating throws to their canine teammate. Scoring zones and field dimensions are depicted in the graphic at right (click to enlarge).The Distance/Accuracy rules that apply at other Skyhoundz events (click here to see those rules) also apply in Skyhoundz DiscDogathon Pairs Distance/Accuracy. Teams competing in Pairs Distance/Accuracy will receive 60 seconds per round to complete as many catches as possible.

Pairs Distance/Accuracy Tie-Breaker If there is a tie for first, second or third place, the tie will be broken by the following criteria, as necessary: 1) The competitor with the fewest throws in both rounds, 2) A Face-off round with each team receiving one Distance/Accuracy throw. The dog making the higher scoring catch will be declared the victor. If the teams are still tied after each has made one throw, Face-off continues until one dog makes a higher scoring catch than the other. Officials will permit the competitors to rest their dogs as necessary.

Pairs Distance/Accuracy Scoresheets Download Pairs Distance/Accuracy scoresheets here.

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Distance/Accuracy Field LayoutSpot Landing IconSpot Landing

Spot Landing challenges competitors to complete as many catches as possible in the designated scoring zones within the time allotted. Scoring zones and field dimensions are depicted in the graphics at right (click to enlarge). The Spot Landing field was designed so that it is easily reproducible and consistently set-up from Skyhoundz DiscDogathon to Skyhoundz DiscDogathon. The X-pattern on the lower diagram represents tape measure(s) or string(s) used to help locate the "vector points" upon which the scoring zones are centered.

Competitors are required to make one attempt in each scoring zone (progressing from lower to higher value scoring zones) and may then attempt to score in the zones of their choice for the remaining time alloted. Competitors are rewarded with the noted point values for catches in which the canine lands with all paws inside a scoring zone. Catches landing outside scoring zones are worth one point each (canine effort point(s), however, the thrower must attempt to reach the scoring areas to earn the canine effort point(s). Competitors receive 60 seconds to score as many points as they can.

Spot Landing Tie-Breaker If there is a tie for first, second or third place, the tie will be broken by the following criteria, as necessary: 1) The team with the fewest total throws, 2) A Face-off round with each team receiving one Spot Landing throw. The team making the higher scoring catch will be declared the victor. If the teams are still tied after each has made one throw, Face-off continues until one dog makes a higher scoring catch than the other. Officials will permit the competitors to rest their dogs as necessary.

Spot Landing Scoresheets Download Spot Landing scoresheets here.

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TimeTrial Field LayoutDiscDogathon Bullseye GraphicTimeTrial

In TimeTrial, each competitor will attempt to complete two 20-yard throws to a canine in the shortest amount of time possible. To qualify as a successful throw, the disc must be caught by the canine beyond the 20-yard line that runs from one side of the field to the other (there are no side-boundary lines). A maximum time of one minute will be permitted.

The thrower and canine are required to be behind the throwing line before time starts. When the competitor is ready, the line judge (with a stopwatch) will say Go! indicating that time has begun. If, in the opinion of the line judge, the dog leaves before time begins, time will be reset to zero and a restart will be initiated. Competitors may send their canines downfield, or throw, anytime after the start signal is sounded.

The thrower must remain behind the throwing line for all throws, but may move freely around the field at other times. A throw will not count if the thrower steps on or over the throwing line prior to or during the release of the disc (foot fault).

At least two throws must be successfully completed (past the 20-yard mark) in order for a team to avoid being scored Did Not Finish (DNF). Time will stop when the canine crosses back over the start/finish line in possession of the disc after completing the required two 20-yard catches. However, if, after two successful catches, the canine drops the disc in front of the start/finish line, the thrower may retrieve the disc and time will stop when the thrower and canine cross the finish line regardless of who is in actual possession of the disc. The fastest canine/thrower team with two successful catches wins.

If a team’s round is interrupted, by a loose canine on the playing field, the team will be permitted to restart the round. Time will not be suspended during nature breaks.

TimeTrial Tie-Breaker If there is a tie for first, second, or third place, the tie will be broken by the following criteria, as necessary: 1) A Face-off round with each team receiving one TimeTrial throw. The team recording the fastest time will be declared the victor. If the teams are still tied after each has made one throw, Face-off continues until one team records a faster time. Officials will permit the competitors to rest their dogs as necessary.

TimeTrial Scoresheets Download TimeTrial scoresheets here.

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